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Bibliography

Major publications by the team in recent years Publications of the year

Doctoral Dissertations and Habilitation Theses

  • 11P.-Y. Laffont.

    Décomposition en images intrinsèques à partir de plusieurs photographies, Université de Nice Sophia-Antipolis and Inria Sophia-Antipolis, October 2012, Accompanying materials described in the thesis can be downloaded from the author's website: http://thesis.py-laffont.info.

    http://hal.inria.fr/tel-00761119

Articles in International Peer-Reviewed Journals

  • 12A. Bousseau, J. O'Shea, R. Ramamoorthi, M. Agrawala.

    Gloss Perception in Painterly and Cartoon Rendering, in: ACM Transactions on Graphics (TOG), 2013, to appear.

    http://www-sop.inria.fr/reves/publis/
  • 13G. Cirio, P. Vangorp, E. Chapoulie, M. Marchal, A. Lécuyer, G. Drettakis.

    Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces, in: IEEE Transactions on Visualization and Computer Graphics, April 2012, vol. 18, no 4, p. 546-554. [ DOI : 10.1109/TVCG.2012.60 ]

    http://hal.inria.fr/hal-00759195
  • 14C. De Rousiers, A. Bousseau, K. Subr, N. Holzschuch, R. Ramamoorthi.

    Real-Time Rendering of Rough Refraction, in: IEEE Transactions on Visualization and Computer Graphics, October 2012, vol. 18, no 10, p. 1591-1602. [ DOI : 10.1109/TVCG.2011.282 ]

    http://hal.inria.fr/hal-00652076
  • 15B. Galerne, A. Lagae, S. Lefebvre, G. Drettakis.

    Gabor Noise by Example, in: ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings, July 2012, vol. 31, no 4, Article No. 73 p. [ DOI : 10.1145/2185520.2185569 ]

    http://hal.inria.fr/hal-00695670
  • 16E. Garces, A. Munoz, J. Lopez-Moreno, D. Gutiérrez.

    Intrinsic Images by Clustering, in: Computer Graphics Forum, 2012, vol. 31, no 4, p. 1415-1425. [ DOI : 10.1111/j.1467-8659.2012.03137.x ]

    http://hal.inria.fr/hal-00761400
  • 17L. Glondu, L. Muguercia, M. Marchal, C. Bosch, H. Rushmeier, G. Dumont, G. Drettakis.

    Example-Based Fractured Appearance, in: Computer Graphics Forum, February 2012, vol. 31, no 4, p. 1547-1556. [ DOI : 10.1111/j.1467-8659.2012.03151.x ]

    http://hal.inria.fr/hal-00752381
  • 18P.-Y. Laffont, A. Bousseau, G. Drettakis.

    Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views, in: IEEE Transactions on Visualization and Computer Graphics, 2013, vol. in press, to appear.

    http://hal.inria.fr/hal-00761121
  • 19P.-Y. Laffont, A. Bousseau, S. Paris, F. Durand, G. Drettakis.

    Coherent Intrinsic Images from Photo Collections, in: ACM Transactions on Graphics, 2012, vol. 31, no 6. [ DOI : 10.1145/2366145.2366221 ]

    http://hal.inria.fr/hal-00761123
  • 20C. Shao, A. Bousseau, A. Sheffer, K. Singh.

    CrossShade: Shading Concept Sketches Using Cross-Section Curves, in: ACM Transactions on Graphics, 2012, vol. 31, no 4. [ DOI : 10.1145/2185520.2185541 ]

    http://hal.inria.fr/hal-00703202
  • 21M. Taffou, E. Chapoulie, A. David, R. Guerchouche, G. Drettakis, I. Viaud-Delmon.

    Auditory-Visual Integration of Emotional Signals in a Virtual Environment for Cynophobia, in: Annual Review of Cybertherapy and Telemedicine, 2012. [ DOI : 10.3233/978-1-61499-121-2-238 ]

    http://hal.inria.fr/hal-00760726

International Conferences with Proceedings

  • 22P.-Y. Laffont, A. Bousseau, G. Drettakis.

    Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views, in: SIGGRAPH, ACM SIGGRAPH, 2012, Talk & Poster.

    http://www-sop.inria.fr/reves/Basilic/2012/LBD12
  • 23C. Verron, G. Drettakis.

    Procedural audio modeling for particle-based environmental effects, in: 133rd AES Convention, San Francisco, United States, 2012.

    http://hal.inria.fr/hal-00759818
  • 24C. Zanni, P. Bares, A. Lagae, M. Quiblier, M.-P. Cani.

    Geometric Details on Skeleton-based Implicit Surfaces, in: Eurographics 2012, Cagliari, Italy, May 2012, Short Paper.

    http://hal.inria.fr/hal-00694504

Scientific Books (or Scientific Book chapters)

  • 25P. Barla, A. Bousseau.

    Gradient Art: Creation and Vectorization, in: Image and Video based Artistic Stylization, J. Colomosse, P. Rosin (editors), Springer, November 2012.

    http://hal.inria.fr/hal-00760068
References in notes
  • 26O. Deussen, C. Colditz, M. Stamminger, G. Drettakis.

    Interactive visualization of complex plant ecosystems, in: Proceedings of the IEEE Visualization Conference, IEEE, October 2002.

    http://www-sop.inria.fr/reves/Basilic/2002/DCSD02/Vis2002Deussen.pdf
  • 27J. Dorsey, H. K. Pedersen, P. Hanrahan.

    Flow and Changes in Appearance, in: ACM Computer Graphics (SIGGRAPH'96 Proceedings), Aout 1996, p. 411–420.
  • 28F. Duguet, G. Drettakis.

    Robust Epsilon Visibility, in: ACM Transactions on Computer Graphics (Proceedings of ACM SIGGRAPH 2002), July 2002.

    http://www-sop.inria.fr/reves/Basilic/2002/DD02/RobustEpsilonVisibility.pdf
  • 29F. Durand, G. Drettakis, C. Puech.

    The 3D Visibility Complex, a new approach to the problems of accurate visibility, in: Rendering Techniques'96 (7th Eurographics Workshop on Rendering), Springer Verlag, June 1996, p. 245–257.
  • 30F. Durand, G. Drettakis, C. Puech.

    The Visibility Skeleton: A Powerful and Efficient Multi-Purpose Global Visibility Tool, in: ACM Computer Graphics (SIGGRAPH'97 Conference Proceedings), Aout 1997.
  • 31F. Durand, G. Drettakis, C. Puech.

    Fast and Accurate Hierarchical Radiosity Using Global Visibility, in: ACM Transactions on Graphics, April 1999, vol. 18, p. 128–170.
  • 32T. Funkhouser, I. Carlbom, G. Elko, G. Pingali, M. Sondhi, J. West.

    A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments, in: ACM Computer Graphics (SIGGRAPH'98 Proceedings), July 1998.
  • 33T. Funkhouser, N. Tsingos, I. Carlbom, G. Elko, M. Sondhi, J. West.

    Modeling Sound Reflection and Diffraction in Architectural Environments with Beam Tracing, in: Forum Acusticum, September 2002.
  • 34G. Miller.

    Efficient Algorithms for Local and Global Accessibility Shading, in: ACM Computer Graphics (SIGGRAPH'94 Proceedings), July 1994, p. 319–326.
  • 35N. Tsingos, T. Funkhouser, I. Carlbom.

    Modeling Acoustics in Virtual Environments Using the Uniform Theory of Diffraction, in: ACM Computer Graphics (SIGGRAPH 2001 Proceedings), July 2001.
  • 36N. Tsingos.

    Artifact-free asynchronous geometry-based audio rendering, in: ICASSP'2001, May 2001.
  • 37B. Walter, G. Drettakis, S. Parker.

    Interactive Rendering using the Render Cache, in: Rendering Techniques'99 (10th Eurographics Workshop on Rendering), Springer Verlag, June 1999.