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Section: Partnerships and Cooperations

European Initiatives

FP7 & H2020 Projects

CR-PLAY – Capture Reconstruct Play

http://www.cr-play.eu

  • Type: COOPERATION (ICT)

  • Instrument: Specific Targeted Research Project

  • Objectif: Creativity

  • Duration: November 2013 - October 2016

  • Coordinator: Testaluna SA (IT)

  • Partner: TU Darmstadt (DE), UC London (UK), U. Patras (GR), Miniclip UK, Cursor Oy (FI)

  • Inria contact: George Drettakis

  • Abstract: The goal of this project is to use image- and video-based rendering and relighting techniques in the context of games and in particular mobile or casual games. The computer graphics and vision partners (UCL, TUD) are leaders in their fields, and have developed algorithms allowing easy capture of scenes using images and video, and reconstruction using vision algorithms. UCL and Inria have developed image- and video-based rendering algorithms which can be useful for games. These tools need to be perfected, reducing artifacts and difficulty of use so that they can be useful and productive for games companies. For evaluation, the HCI lab of the University of Patras will provide cutting-edge methodologies to make the resulting systems useable. The consortium is led by the games company Testaluna, based in Genova Italy. Other industrial partners include Cursor Oy (a regional group of games companies in Finland, which is a leader in Europe in Casual games) and Miniclip, which is one of the major players in the online game market.

    We have started specific scientific collaborations with TUD on capture guidance and IBR and with UCL on video-based rendering.