2018 Project-Team Activity Report
HYBRID
3D interaction with virtual environments using body and mind
Research centre:
Rennes - Bretagne-Atlantique
In partnership with: Institut national des sciences appliquées de Rennes, Université Rennes 1
Keywords:
Computer Science and Digital Science:
- A2.5. - Software engineering
- A5. - Interaction, multimedia and robotics
- A5.1. - Human-Computer Interaction
- A5.1.1. - Engineering of interactive systems
- A5.1.2. - Evaluation of interactive systems
- A5.1.3. - Haptic interfaces
- A5.1.4. - Brain-computer interfaces, physiological computing
- A5.1.5. - Body-based interfaces
- A5.1.6. - Tangible interfaces
- A5.1.7. - Multimodal interfaces
- A5.1.8. - 3D User Interfaces
- A5.1.9. - User and perceptual studies
- A5.5.4. - Animation
- A5.6. - Virtual reality, augmented reality
- A5.6.1. - Virtual reality
- A5.6.2. - Augmented reality
- A5.6.3. - Avatar simulation and embodiment
- A5.6.4. - Multisensory feedback and interfaces
- A5.10.5. - Robot interaction (with the environment, humans, other robots)
- A6. - Modeling, simulation and control
- A6.2. - Scientific computing, Numerical Analysis & Optimization
- A6.3. - Computation-data interaction
Other Research Topics and Application Domains:
- B1.2. - Neuroscience and cognitive science
- B2. - Health
- B2.4. - Therapies
- B2.5. - Handicap and personal assistances
- B2.6. - Biological and medical imaging
- B2.7. - Medical devices
- B2.7.1. - Surgical devices
- B2.8. - Sports, performance, motor skills
- B5. - Industry of the future
- B5.1. - Factory of the future
- B5.2. - Design and manufacturing
- B5.6. - Robotic systems
- B5.8. - Learning and training
- B5.9. - Industrial maintenance
- B6.4. - Internet of things
- B8.1. - Smart building/home
- B8.3. - Urbanism and urban planning
- B9.1. - Education
- B9.2. - Art
- B9.2.2. - Cinema, Television
- B9.2.3. - Video games
- B9.4. - Sports
- B9.6.6. - Archeology, History