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Bibliography

Publications of the year

Articles in International Peer-Reviewed Journals

  • 1J.-M. Batail, S. Bioulac, F. Cabestaing, C. Daudet, D. Drapier, M. Fouillen, T. Fovet, A. Hakoun, R. Jardri, C. Jeunet, F. Lotte, E. Maby, J. Mattout, T. Medani, J.-A. Micoulaud-Franchi, J. Mladenović, L. Perronet, L. Pillette, T. Ros, F. Vialatte.

    EEG neurofeedback research A fertile ground for psychiatry?, in: L'Encéphale, 2019, vol. 45, no 3, pp. 245-255. [ DOI : 10.1016/j.encep.2019.02.001 ]

    https://hal-univ-rennes1.archives-ouvertes.fr/hal-02094863
  • 2M.-S. Bracq, E. Michinov, B. Arnaldi, B. Caillaud, B. Gibaud, V. Gouranton, P. Jannin.

    Learning procedural skills with a virtual reality simulator An acceptability study, in: Nurse Education Today, August 2019, vol. 79, pp. 153-160. [ DOI : 10.1016/j.nedt.2019.05.026 ]

    https://hal-univ-rennes1.archives-ouvertes.fr/hal-02150192
  • 3A. Costes, F. Argelaguet Sanz, F. Danieau, P. Guillotel, A. Lécuyer.

    Touchy : A Visual Approach for Simulating Haptic Effects on Touchscreens, in: Frontiers in information and communication technologies, February 2019, vol. 6, pp. 1-11. [ DOI : 10.3389/fict.2019.00001 ]

    https://hal.inria.fr/hal-02408724
  • 4Y. Gao, Y. Liu, J.-M. Normand, G. Moreau, X. Gao, Y. Wang.

    A study on differences in human perception between a real and an AR scene viewed in an OST-HMD, in: Journal of the Society for Information Display, January 2019, pp. 1-17. [ DOI : 10.1002/jsid.752 ]

    https://hal.inria.fr/hal-01987255
  • 5Y. Gao, E. Peillard, J.-M. Normand, G. Moreau, Y. Liu, Y. Wang.

    Influence of virtual objects' shadows and lighting coherence on distance perception in optical see‐through augmented reality, in: Journal of the Society for Information Display, July 2019. [ DOI : 10.1002/jsid.832 ]

    https://hal.archives-ouvertes.fr/hal-02200576
  • 6T. Howard, M. Marchal, A. Lécuyer, C. Pacchierotti.

    PUMAH : Pan-tilt Ultrasound Mid-Air Haptics for larger interaction workspace in virtual reality, in: IEEE Transactions on Haptics (ToH), January 2020, pp. 1-6. [ DOI : 10.1109/TOH.2019.2963028 ]

    https://hal.inria.fr/hal-02424247
  • 7N. Kosmyna, A. Lécuyer.

    A conceptual space for EEG-based brain- computer interfaces, in: PLoS ONE, January 2019, pp. 1-30. [ DOI : 10.1371/journal.pone.0210145 ]

    https://hal.inria.fr/hal-02394251
  • 8M. Le Chénéchal, T. Duval, V. Gouranton, J. Royan, B. Arnaldi.

    Help! I Need a Remote Guide in my Mixed Reality Collaborative Environment, in: Frontiers in Robotics and AI, 2019, pp. 1-25, forthcoming. [ DOI : 10.3389/frobt.2019.00106 ]

    https://hal.archives-ouvertes.fr/hal-02314193
  • 9C. Lombart, E. Millan, J.-M. Normand, A. Verhulst, B. Labbé-Pinlon, G. Moreau.

    Consumer perceptions and purchase behavior toward imperfect fruits and vegetables in an immersive virtual reality grocery store, in: Journal of Retailing and Consumer Services, May 2019, vol. 48, pp. 28-40. [ DOI : 10.1016/j.jretconser.2019.01.010 ]

    https://hal.archives-ouvertes.fr/hal-01995916

International Conferences with Proceedings

  • 10N. Bazoge, R. Gaugne, F. Nouviale, V. Gouranton, B. Bossis.

    Expressive potentials of motion capture in the Vis Insita musical performance, in: NIME 2019 - The International Conference on New Interfaces for Musical Expression, Porto Alegre, Brazil, June 2019, pp. 1-5.

    https://hal.archives-ouvertes.fr/hal-02297397
  • 11H. Brument, R. Fribourg, G. Gallagher, T. M. Howard, F. Lécuyer, T. Luong, V. Mercado, E. Peillard, X. De Tinguy, M. Marchal.

    Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario, in: VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, Japan, IEEE, March 2019, pp. 1409-1410. [ DOI : 10.1109/VR.2019.8797848 ]

    https://hal.inria.fr/hal-02284129
  • 12H. Brument, I. Podkosova, H. Kaufmann, A.-H. Olivier, F. Argelaguet Sanz.

    Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour, in: VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, Japan, IEEE, March 2019, pp. 680-689. [ DOI : 10.1109/VR.2019.8797721 ]

    https://hal.inria.fr/hal-02058365
  • 13S. Butet, G. Lioi, M. Fleury, A. Lécuyer, C. Barillot, I. Bonan.

    A multi-target motor imagery training using EEG-fMRI Neurofeedback: an exploratory study on stroke, in: OHBM 2019- Orgaization for Human Brain Mapping, Rome, Italy, June 2019, pp. 1-4.

    https://hal.inria.fr/hal-02265496
  • 14X. De Tinguy, C. Pacchierotti, M. Emily, M. Chevalier, A. Guignardat, M. Guillaudeux, C. Six, A. Lécuyer, M. Marchal.

    How different tangible and virtual objects can be while still feeling the same?, in: WHC 2019 - IEEE World Haptics Conference, Tokyo, Japan, IEEE, July 2019, pp. 1-6. [ DOI : 10.1109/WHC.2019.8816164 ]

    https://hal.inria.fr/hal-02121839
  • 15X. De Tinguy, C. Pacchierotti, M. Marchal, A. Lécuyer.

    Toward Universal Tangible Objects: Optimizing Haptic Pinching Sensations in 3D Interaction, in: VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, Japan, IEEE, 2019, pp. 321-330. [ DOI : 10.1109/VR.2019.8798205 ]

    https://hal.inria.fr/hal-02021319
  • 16D. Dewez, R. Fribourg, F. Argelaguet Sanz, L. Hoyet, D. Mestre, M. Slater, A. Lécuyer.

    Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality, in: ISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Beijin, China, October 2019, pp. 1-12.

    https://hal.inria.fr/hal-02385783
  • 17Q. Galvane, I.-S. Lin, F. Argelaguet Sanz, T.-Y. Li, M. Christie.

    VR as a Content Creation Tool for Movie Previsualisation, in: VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, France, IEEE, March 2019, pp. 303-311. [ DOI : 10.1109/VR.2019.8798181 ]

    https://hal.inria.fr/hal-02295309
  • 19R. Gaugne, Q. Petit, J.-B. Barreau, V. Gouranton.

    Interactive and Immersive Tools for Point Clouds in Archaeology, in: ICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence - Eurographics Symposium on Virtual Environments, Tokyo, Japan, September 2019, pp. 1-8.

    https://hal.inria.fr/hal-02272912
  • 20H. Gurnel, M. Marchal, L. Launay, L. Beuzit, A. Krupa.

    Design of haptic guides for pre-positioning assistance of a comanipulated needle, in: SMC 2019 - IEEE International Conference on Systems, Man, and Cybernetics, Bari, Italy, IEEE, October 2019, pp. 478-485. [ DOI : 10.1109/SMC.2019.8914395 ]

    https://hal.inria.fr/hal-02387192
  • 21H. Gurnel, M. Marchal, L. Launay, L. Beuzit, A. Krupa.

    Preliminary evaluation of haptic guidance for pre-positioning a comanipulated needle, in: SURGETICA 2019, Rennes, France, June 2019, pp. 1-3.

    https://hal.inria.fr/hal-02387214
  • 22T. Howard, G. Gallagher, A. Lécuyer, C. Pacchierotti, M. Marchal.

    Investigating the recognition of local shapes using mid-air ultrasound haptics, in: WHC 2019 - IEEE World Haptics Conference, Tokyo, Japan, IEEE, July 2019, pp. 1-6. [ DOI : 10.1109/WHC.2019.8816127 ]

    https://hal.inria.fr/hal-02121329
  • 24J. Lacoche, T. Duval, B. Arnaldi, E. Maisel, J. Royan.

    3DPlasticToolkit: Plasticity for 3D User Interfaces, in: EuroVR 2019 - 16th EuroVR International Conference, Tallinn, Estonia, Springer, October 2019, vol. 11883, pp. 62-83. [ DOI : 10.1007/978-3-030-31908-3_5 ]

    https://hal.archives-ouvertes.fr/hal-02292436
  • 25G. Lioi, S. Butet, M. Fleury, C. Cury, E. Bannier, A. Lécuyer, I. Bonan, C. Barillot.

    Bimodal EEG-fMRI Neurofeedback for upper motor limb rehabilitation: a pilot study on chronic patients, in: rtFIN 2019 - Real Time Functional Imaging and Neurofeedback, Maastricht, Netherlands, December 2019, pp. 1-2.

    https://hal.inria.fr/hal-02383532
  • 26T. Luong, N. Martin, F. Argelaguet Sanz, A. Lécuyer.

    Studying the Mental Effort in Virtual Versus Real Environments, in: VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, France, IEEE, March 2019, pp. 809-816. [ DOI : 10.1109/VR.2019.8798029 ]

    https://hal.inria.fr/hal-02295331
  • 27F. Lécuyer, V. Gouranton, A. Reuzeau, R. Gaugne, B. Arnaldi.

    Authoring AR Interaction by AR, in: ICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence - Eurographics Symposium on Virtual Environments, Tokyo, Japan, September 2019, pp. 1-8.

    https://hal.inria.fr/hal-02272930
  • 28F. Lécuyer, V. Gouranton, A. Reuzeau, R. Gaugne, B. Arnaldi.

    Create by doing - Action sequencing in VR, in: CGI 2019 - Computer Graphics International, Calgary, Canada, Springer, 2019, pp. 329-335. [ DOI : 10.1007/978-3-030-22514-8_27 ]

    https://hal.archives-ouvertes.fr/hal-02119288
  • 29M.-A. Paradis, T. Nicolas, R. Gaugne, J.-B. Barreau, R. Auger, V. Gouranton.

    Making virtual archeology great again (without scientific compromise), in: CIPA 2019 - 27th CIPA International Symposium - Documenting the Past for a Better Future, Ávila, Spain, D. Gonzalez-Aguilera, F. Remondino, I. Toschi, P. Rodriguez-Gonzalvez, E. Stathopoulou (editors), International Society for Photogrammetry and Remote Sensing, 2019, vol. 42, no 2/W15, pp. 879-886. [ DOI : 10.5194/isprs-archives-XLII-2-W15-879-2019 ]

    https://hal-univ-rennes1.archives-ouvertes.fr/hal-02310425
  • 30E. Peillard, F. Argelaguet Sanz, J.-M. Normand, A. Lécuyer, G. Moreau.

    Studying Exocentric Distance Perception in Optical See-Through Augmented Reality, in: ISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Beijing, China, October 2019, pp. 1-8.

    https://hal.archives-ouvertes.fr/hal-02200822
  • 32H. Si-Mohammed, G. Casiez, F. Argelaguet Sanz, N. Roussel, A. Lécuyer.

    Defining Brain-Computer Interfaces: A Human-Computer Interaction Perspective, in: GBCIC 2019 - 8th Graz Brain-Computer Interface Conference, Graz, Austria, September 2019, pp. 1-4.

    https://hal.inria.fr/hal-02163771
  • 33R. Terrier, N. Martin, J. Lacoche, V. Gouranton, B. Arnaldi.

    Am I better in VR with a real audience?, in: CGI 2019 - Computer Graphics International, Calgary, Canada, Springer, June 2019, pp. 28-39. [ DOI : 10.1007/978-3-030-22514-8_3 ]

    https://hal.archives-ouvertes.fr/hal-02119308
  • 34G. Vailland, F. Grzeskowiak, L. Devigne, Y. Gaffary, B. Fraudet, E. Leblong, F. Nouviale, F. Pasteau, R. Le Breton, S. Guegan, V. Gouranton, B. Arnaldi, M. Babel.

    User-centered design of a multisensory power wheelchair simulator: towards training and rehabilitation applications, in: ICORR 2019 - International Conference on Rehabilitation Robotics, Toronto, Canada, 2019, pp. 1-6.

    https://hal.inria.fr/hal-02134530

National Conferences with Proceedings

  • 35R. Gaugne, V. Gouranton.

    3D pour l’archéologie : quelles interactions, pour quoi faire ?, in: 2019 - Archéologie : imagerie numérique et 3D, Rennes, France, Inrap (editor), Séminaire scientifique et technique de l'Inrap, Sylvie Eusèbe and Théophane Nicolas and Valérie Gouranton and Ronan Gaugne, May 2019, vol. 3, https://sstinrap.hypotheses.org/1429. [ DOI : 10.34692/xvyt-hr49 ]

    https://hal-inrap.archives-ouvertes.fr/hal-02121567

Conferences without Proceedings

  • 36A. Bernardin, C. Duriez, M. Marchal.

    An Interactive Physically-based Model for Active Suction Phenomenon Simulation, in: SWS19 - SOFA Week Symposium, Paris, France, November 2019.

    https://hal.inria.fr/hal-02419381
  • 37L. Devigne, M. Babel, R. Le Breton, E. Leblong, V. Gouranton, F. Pasteau, B. Fraudet, S. Guegan, G. Vailland, Y. Gaffary.

    Expérience de conduite en fauteuil roulant dans une ville virtuelle avec un simulateur multisensoriel conçu selon une approche centrée sur l'utilisateur : une étude de cas, in: SOFMER 2019 - 34ème congrès de la Société Français de Médecine Physique et de Réadaptation, Bordeaux, France, October 2019.

    https://hal.inria.fr/hal-02339573
  • 38M. Fleury, G. Lioi, C. Barillot, A. Lécuyer.

    The use of haptic feedback in Brain-Computer Interfaces and Neurofeedback, in: CORTICO 2019 - COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur, Lille, France, March 2019.

    https://hal.archives-ouvertes.fr/hal-02387408
  • 39M. Fleury, G. Lioi, C. Barillot, A. Lécuyer.

    The use of haptic feedback in Brain-Computer Interfaces and Neurofeedback, in: rtFIN 2019 - Real Time Functional Imaging and Neurofeedback, Maastricht, Netherlands, December 2019.

    https://hal.archives-ouvertes.fr/hal-02387400
  • 40S. Le Franc, M. Fleury, M. Cogné, S. Butet, C. Barillot, A. Lécuyer, I. Bonan.

    Influence of visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy subjects, in: SOFMER 2019 - 34ème congrès de la Société Français de Médecine Physique et de Réadaptation, Bordeaux, France, October 2019.

    https://hal.inria.fr/hal-02415992
  • 41G. Lioi, S. Butet, M. Fleury, A. Lécuyer, I. Bonan, C. Barillot.

    Efficacy of EEG-fMRI Neurofeedback in stroke in relation to the DTI structural damage: a pilot study, in: OHBM 2019 - 25th Annual Meeting of the Organization for Human Brain Mapping, Rome, Italy, June 2019, pp. 1-4.

    https://hal.inria.fr/hal-02265495

Scientific Books (or Scientific Book chapters)

  • 42J.-B. Barreau, E. Lanoë, R. Gaugne.

    3D Sketching of the Fortified Entrance of the Citadel of Aleppo from a Few Sightseeing Photos, in: Digital Cultural Heritage, H. Kremers (editor), Springer International Publishing, June 2020, pp. 359-371, First Online : 22 June 2019. [ DOI : 10.1007/978-3-030-15200-0_24 ]

    https://hal-univ-rennes1.archives-ouvertes.fr/hal-02164770

Other Publications

  • 43M.-S. Bracq, E. Michinov, B. Arnaldi, A. Audinot, B. Caillaud, B. Gibaud, V. Gouranton, P.-L. Henaux, A. Lamercerie, B. Nogues, P. Jannin.

    Modeling, Simulation and Training Procedural Skills: User experience and acceptability of a virtual reality simulator for scrub nurses in neurosurgery, January 2019, vol. 36, 1 p, 19th International Meeting on Simulation in Healthcare (IMSH), Poster.

    https://hal.archives-ouvertes.fr/hal-02123682
References in notes
  • 44D. A. Bowman, E. Kruijff, J. J. LaViola, I. Poupyrev.

    3D User Interfaces: Theory and Practice, Addison Wesley, 2004.
  • 45A. Lécuyer.

    Simulating Haptic Feedback Using Vision: A Survey of Research and Applications of Pseudo-Haptic Feedback, in: Presence: Teleoperators and Virtual Environments, January 2009, vol. 18, no 1, pp. 39–53.

    http://www.mitpressjournals.org/doi/abs/10.1162/pres.18.1.39